Microsoft Flight Simulator 2024

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Microsoft Flight Simulator 2024
Microsoft broken sim.jpg
Developer(s)Microsoft
Publisher(s)Microsoft
SeriesMicrosoft Flight Simulator
GenreFlight simulators
Mode(s)Broken, working

Microsoft Broken Flight Simulator 2024 is a flight simulation video game developed by Asobo Studio and published by Xbox Game Studios. While marketed as a next-generation leap in aviation realism, the title is a broken down game that was made for the sole purpose of stealing flight-simmers' money. Many believe the game was created solely to exploit aviation enthusiasts through broken features, absurd hardware demands, and overpriced downloadable content (DLC).

Gameplay[edit | edit source]

''Microsoft Flight Simulator 2024'' expands upon the 2020 release by introducing new mission types, such as wildfire response, SAR operations, chemical crop spraying, skydiving coordination, and hauling questionable cargo in overburdened jets. However, many of these features are either non-functional at launch or hidden behind additional paywalls.

Aircraft now include gliders, helicopters, airships, and hot air balloons—all visually impressive but plagued by broken avionics, cartoonish flight models, and regular in-flight physics breakdowns. Environmental upgrades boast tornadoes, snowstorms, running over animals with airplanes, co2 emissions to pollute the air, and seasonal shifts. Gameplay also includes broken physics, long loading screens, missing textures, weather systems that break mid-flight, and more.

The latest installment in Microsoft's Flight Simulator series continues the approach seen in the 2020 version, offering a full-scale, albeit often inaccurately rendered, model of the entire world. While praised for its technical ambition, the global terrain and building data remain prone to inconsistencies and unrealistic modeling in many areas.

A notable new feature is the inclusion of customizable in-game avatars, a system reminiscent of that found in X-Plane. These avatars allow players to exit aircraft, walk around airports, and explore environments on foot, aiming to enhance immersion.

The simulator also introduces the ability to move freely within aircraft mid-flight, including walking among passengers in airliners. Players can, unrealistically, disembark mid-air or approach and interact with other aircraft in ways that break from conventional flight simulation norms, raising questions about the game's focus on realism versus sandbox experimentation.

Due to the game's global mapping, players can locate their own homes and other real-world landmarks. A controversial trend among some users involves crashing virtual planes into the homes of disliked individuals within the simulator and sharing screenshots—behavior that has sparked community and ethical concerns.

Career mode[edit | edit source]

The game’s much-hyped "Career Mode" lets players start as the owner of a budget airline with a 10-minute training module. You fly passengers to death using a "Cezna 172" (spelled incorrectly in-game to avoid lawsuits from the manufacturer). Crashes—often caused by bugs—result in repair bills deducted from your account. Success unlocks the ability to purchase more unstable aircraft like the infamous 737 MAX (complete with MCAS and simulated lawsuits). Money is earned either by surviving Microsoft's glitchy skies in long distance or stealing money from passengers in short.

Minimum requirements[edit | edit source]

MSFS 2024 (Microsoft flight simulator 2024) runs well on high-end supercomputers. The minimum system requirements are listed the official MSFS 2024 website. The website is completely inaccurate so here are the real system requirements.

  • AMD Ryzen 7 9800X3D
  • 69 terabytes of RAM
  • A NASA-grade GPU
  • A licensed therapist
  • A rage room

Addons[edit | edit source]

Swiss001 rages at the Captain Sim C-130

One of the simulator's most controversial aspects is its third-party content. The in-game marketplace is infamous for selling $40 aircraft like the Captain Scam Sim C-130, which has no cockpit and reuses physics from the default 747. Many users have reported rage-quits and hardware damage after discovering the scam-level quality of these addons.

“THE WORST ADDON FOR THE FLIGHT SIM!”

~ Swiss001 on The Captain Sim C-130

Reception[edit | edit source]

Upon release, ''Microsoft Flight Simulator 2024'' received scathing criticism for its broken launch state. Players were trapped in loading screens for days, often waiting in server queues while the game streamed corrupted assets. Flight-simmers complained about pay-to-play mechanics, missing aircraft, and laughably bad bug support. Inexplicably, the game still won "Best Technological Innovation" in 2025, allegedly due to Microsoft pressuring awards panels at metaphorical (or literal) gunpoint.

Visual excellence indeed.

In 2025, Microsoft Flight Simulator 2024 was awarded "Best Technological Innovation" at the annual TechSim Awards. The selection process was reportedly compromised, as Microsoft employees actively coerced members of the voting committee—allegedly through intimidation and the threat of physical force—to secure additional nominations, including the game's controversial win for "Outstanding Visual Excellence." These actions were widely condemned but never officially investigated.

Development[edit | edit source]

The development of Microsoft Flight Simulator 2024 was marked by internal turmoil, rushed timelines, and corporate coercion, according to numerous leaked documents and anonymous reports. Microsoft, determined to capitalize on the success of MSFS 2020, allegedly imposed a brutally accelerated schedule on Asobo Studio—at any cost.

Timeline of Development[edit | edit source]

  • November 2020: Following the post-launch success of Microsoft Flight Simulator 2020, Microsoft executives began planning a follow-up title. Early meetings were reportedly held in underground boardrooms lit exclusively by burning NDA contracts.
  • March 2021: Asobo Studio was informed that a sequel was expected within four years. According to insider testimony, Microsoft delivered the message via a team of armed consultants described by staff as “motivational operatives.” Staff were allegedly told to “double performance or halve oxygen."
  • August 2022: Under mounting pressure, Asobo reused core systems from MSFS 2020, replacing only surface-level features such as the user interface, while branding the project as a complete rebuild. Internally, the working title became "MSFS 2020.5, but don't tell them."
  • April 2023: Development milestones began slipping due to repeated crashes caused by unstable weather systems, a hot air balloon AI that achieved sentience, and a glitch where every Cessna spawned upside down. Microsoft responded by installing biometric productivity scanners in the Asobo offices and reducing lunch breaks to 6.2 minutes.
  • September 2023: A protest broke out among developers after several were asked to code a fully interactive MCAS system without documentation or mental health support. Microsoft responded with mandatory “coding silence zones” and disciplinary immersion therapy inside real malfunctioning aircraft.
  • January 2024: With major bugs unresolved and entire mission types missing, Microsoft declared the game “feature-complete.” Sources claim this declaration was made while executives toured the studio with what appeared to be legally distinct replicas of military rifles.
  • November 2024: Microsoft Flight Simulator 2024 was released to the public. Asobo Studio employees were reportedly allowed to return home for the first time in three years. Microsoft celebrated the launch with a PR video featuring only stock footage of clouds and none of the actual gameplay.

Alleged Abuses and Cut Corners[edit | edit source]

Reports from within Asobo indicate that the development process included practices such as 120-hour work weeks, forced overtime disguised as “voluntary realism drills,” and the replacement of crash bug tracking with an internal Microsoft policy known as “embrace the turbulence.” Multiple employees claimed that project leads would respond to gameplay concerns by asking, “Can you monetize it?”

Despite the promotional material claiming the simulator was rebuilt from the ground up, analysis of the game files revealed dozens of reused assets from MSFS 2020, including a bug labeled “KNOWN_ISSUE_2020_DO_NOT_FIX_YET.”

Legacy of the Development Cycle[edit | edit source]

The chaotic development of MSFS 2024 has become infamous in industry circles as a case study in corporate overreach and simulation horror. The phrase "Asobo’d" has since entered developer slang, referring to any project that spirals into chaos due to hostile management interference and deeply unethical deadlines.

See also[edit | edit source]