~ Captain Obvious on "red looks kinda sus", the phrase that defines Among Us
Among Us is an obscure video game made by an unknown game studio in 2018 for mobile, PC, toasters, and Atari cartridges for poor people less fortunate than us. The game basically consists of you and between three or fourteen other idiots in space suits trying to discover who the Impostor is. This would be easy, except for the fact that everyone who plays the game is an idiot. Due to the fact that the game takes place in space, Neil Armstrong was included as a secret character.
As already mentioned, you and fourteen other astronauts, whose appearance is practically the same save for colors, need to unravel a mystery that even Sherlock Holmes could not solve: who is the Impostor? Well ... it could be Red, Purple, Cyan, Yellow, Oscar Wilde ... you and the other crewmates must figure out who it is and yeet them to their doom before they kill you in electrical ... unless, of course, you are the Impostor. Then you should kill everybody without being noticed before they yeet you to your doom.
Here, the characters are just colors, and that's a very creative choice to make. Now here's a guide about them, which will help you for your entire life (or not).
- Banana - The new color. I play as banana.
- Black - Why you guys always accusing the black guy? Racists.
- Blue - Usually an impostor, and sucks at hiding it.
- Brown - The color that nobody wants to use.
- Coral - Slightly nicer than Rose. They won a poll against Olive.
- Cyan - Usually acts sus no matter what, so that when he becomes the impostor, nobody will be able to tell the difference.
- Fortegreen - ???
- Gray - Grey, duh!
- Green - The guy who always wears the plant clothes for no reason.
- Lime - The jerk. Screw this guy.
- Maroon - I call it dark red for a reason.
- Olive - R.I.P, you will never be forgotten.
- Orange - The weird one, who often dresses up as a carrot.
- Pink - Did you just assume her gender?!?
- Purple - The smart, sneaky one. You better hope he doesn't get impostor.
- Red - According to the laws of the universe, Red is always sus.
- Rose - A rip-off of pink, and another new color.
- Tan - A once scrapped color who came back as a ghost.
- White - When they are a crewmate, they end up being a detective better than Sherlock Holmes or Uncyclopedia Brown.
- Yellow - Saw someone kill brown in electrical and vent to medbay, but doesn't remember who it was.
There are many tasks in the games across the many different maps. Tasks range in length and difficulty, but that hardly matters anyway because no one does their tasks anyway. Some tasks are as simple as pushing a button to record the weather conditions or pulling a lever to release trash into the dark void of space. Others are far more difficult, such as memorizing a short pattern to start the reactor, or remembering how to count to ten to unlock the manifolds. Only the most experienced players can master the dreaded Card Swipe! If you are a crewmate, be sure to memorize every tasks, as it is common practice to name every task in order to prove innocence.
The following is a comprehensive list of every task, as well as relevant information.
|Align Engine Output||Skeld/Dleks||Long||N||Upper Engine → Lower Engine||Just match the angle of the engine's thrust the the dominant velocity angle. If you get it off by a fraction of a degree we'll all go plummeting into the nearest black hole, but not to worry.|
|Align Telescope||Polus||Short||N||Laboratory||Find a planet with the telescope. Once you find it, you get to name it. Just don't be weird about it like Jerry.|
|Assemble Artifact||Mira HQ||Short||N||Laboratory||Assemble the Infinity Stones to wipe out half of all life in the universe.|
|Buy Beverage||Mira HQ||Short||N||Cafeteria||Waste your money on some cheap, unhealthy, yet delicious, food item packed with sugars and preservatives. Such is the American way.|
|Short||N||Electrical||Stop three spinning rings with specific timing in a specific order. This does nothing to help run the ship, but at least it kept Jerry distracted for upwards of an hour.|
|I am the captain now.|
|Clean O2 Filter||Skeld/Dleks
|Why are there so many leaves in space?|
|Clean Toilet||Airship||Short||N||Lounge||For some reason, repeatedly hitting the toilet with a plunger will clean it.|
|Short||N||Any vent||How'd this trash get in the vent in the first place?|
|KILL THEM ALL! MUAHAHAHAHA!|
|Decontaminate||Airship||Short||N||Main Hall||Take a shower. With a suit on. Somehow, that makes you clean.|
|Develop Photos||Airship||Long||N||Main Hall||Place photos in a liquid, wait for a minute, and get better photos.|
|Divert Power/Accept Diverted Power||Skeld/Dleks
|N||Electrical → one of: (Communications, Lower Engine, Navigation, O2, Security, Shields, Upper Engine, Weapons, Reactor)
Electrical → one of: (Admin, Cafeteria, Communications, Greenhouse, Laboratory, Launchpad, MedBay, Office)
Electrical → one of: (Armory, Cockpit, Engine Room, Gap Room, Main Hall, Meeting Room, Showers)
|Divert power in one room, then run to another room to accept the diverted power.|
|Download Data/Upload Data||Skeld/Dleks
|N||One of: (Cafeteria, Communications, Electrical, Navigation, Weapons) → Admin
One of: ( Electrical, O2, Office, Specimen Room, Weapons) → Communications
One of: (Armory, Cockpit, Communications, Medical, Viewing Deck) → Security or Viewing Deck
|Download data in one room, then run to another room to upload it.|
|Empty Chute||Skeld/Dleks||Long||Y||O2 → Storage||Why are there so many leaves in space?|
|Cafeteria → Storage
One of: (Main Hall, Medical, Kitchen, Showers, Lounge) → Meeting Room
|Stop polluting, Jerry. No, just because we're in space or the sky doesn't make it ok.|
|Enter ID Code||Mira HQ
|Because the Swipe Card task was too difficult for you babies to handle. I'm looking at you, Jerry.|
|Fill Canisters||Polus||Short||N||O2||Learn to create pipe-bombs!|
|Fix Shower||Airship||Short||N||Showers||For some reason, repeatedly hitting the shower head with a hammer will fix it.|
|Fix Weather Node||Polus||Long||N||Outside → Laboratory||Why do we need weather nodes on a planet where it's literally always snowing?|
|Common||N||3 amongst: (Electrical, Storage, Admin, Navigation, Cafeteria, Security)
3 amongst: (Storage, Hallway, Locker Room, Greenhouse, Laboratory)
3 amongst: (Electrical, O2, Office, Decontamination, Laboratory)
3 amongst:(Viewing Deck, Engine Room, Main Hall, Showers, Lounge, Cargo Bay, Meeting Room)
|It can't be me. I was in electrical fixing wires.|
|N||Storage → Upper Engine → Storage → Lower Engine
Storage → Outside → Storage → Outside
Cargo Bay → Engine Room
|Stop drinking the fuel, Jerry.|
|Insert Keys||Polus||Common||N||Dropship||Yeah, just leave your keys in the dropship. Perfectly safe.|
|You see that bad sample? The red one? That's Jerry's sample. Don't be like Jerry.|
|Make Burger||Airship||Short||N||Kitchen||It's like Assemble Artifact, but with a randomly-generated burger instead of a large gem.|
|Measure Weather||Mira HQ||Short||N||Balcony||Just press the button like a good boy.|
|Monitor Tree||Polus||Short||N||O2||You would think taking care of a tree would be an easy task. No sir, trees are complicated individuals. You'll have to take them on a walk at least twice a day, and make sure their water bowl is always filled. And don't forget to clean the litter box.|
|Open Waterways||Polus||Long||N||All of the following: Boiler Room, Boiler Room, Outside||Imagine being a liquid that can be placed in only two dimensions. This post made by the lava bucket gang.|
|Pick Up Towels||Airship||Short||N||Showers||Pick up some towels from the floor and place them in a basket. There totally isn't any hygiene risk there!|
|Polish Ruby||Airship||Short||N||Vault||Swiping over a ruby very quickly somehow cleans it.|
|Metapod used harden!|
|Process Data||Mira HQ||Short||N||Office||Just press the button like a good boy.|
|Put Away Pistols||Airship||Short||N||Armory||Pick up some pistols and place them on a wall.|
|Put Away Rifles||Airship||Short||N||Armory||Pick up some rifles and place them on a wall.|
|Reboot Wifi||Polus||Long||N||Communications||Mom just caught Jerry watching something he wasn't supposed to online, so now we all have to suffer? Really, mom?|
|Record Temperature||Polus||Short||N||Laboratory or Outside||Record the temperature. For science.|
|Repair Drill||Polus||Short||N||Laboratory||Really, Jerry? I let you use the drill for five minutes, and you've already broken it?|
|Replace Water Jug||Polus||Long||N||Boiler Room → Office||Somebody's really gonna have to pee soon.|
|Reset Breakers||Airship||Long||N||Electrical||Jerry messed up the Airship again, so now I'm the one who has to pull a ton of levers? Really?|
|Rewind Tapes||Airship||Long||N||Security||Get to the correct second on some tapes with extremely slow or extremely fast methods of rewind and replay.|
|Run Diagnostics||Mira HQ||Short||N||Launchpad||The government always gives us the worst equipment that's always breaking down just because we're a reserve unit. Sheesh.|
|Scan Boarding Pass||Polus||Common||N||Office||The Swipe Card Task, but easier.|
|Sort Samples||Mira HQ||Short||N||Laboratory||Place either animal fossils, plant fossils, or gems in the right box.|
|Sort Records||Airship||Short||N||Records||Move records from a table to a shelf.|
|No, Jerry, I'm not letting you drive the ship again.|
|Start Fans||Airship||Long||N||Ventilation||Walk to one room, get a code that you need to remember for a minute, and input the code in another room.|
|How can the Impostors sabotage the reactor before it's even been turned on?|
|Store Artifacts||Polus||Short||N||Specimen Room||Jerry, those go in the storage case, not your mouth.|
|Y||Medbay||Guys don't vote me out, I have medbay scan.|
|The easiest task in the game. Just swipe the card. See, that wasn't that ha- WHAT DO YOU MEAN BAD READ?|
|Why do we keep this locked? I'll give you three guesses. And the first two don't count.|
|Unlock Safe||Airship||Long||N||Cargo Bay||Rotate a part of a hilariously malfunctioning safe so you can get a chance to open it.|
|Water Plants||Mira HQ||Long||N||Storage → Greenhouse||Just water the plants, Jerry. No need to be weird about it.|
During the course of the game, impostors have the ability to sabotage various components of the map to make life difficult for the crewmates. Some sabotages will even allow the impostors to instantly win the game if the crewmates do not fix it in time. The ability to sabotage makes the impostors extremely over-powered and gives them an immensely unfair advantage over the crewmates. It's honestly surprising the developers let such an over-powered ability even get in the game to begin with.
The following is a list of every sabotage and its effects, as well as relevant information.
|Avert Crash Course||Allows the impostors to win immediately if the crewmates fail to fix the reactor in ... Wait. You mean it's called "avert crash course" on this map? Well SORRY! It doesn't matter, because they never do anyway.||Airship||Instead of placing your disembodied hand on a scanner, you now have to enter a code on one side of a gap while you desperately wait for someone else to enter the same code within a few seconds of you over on the other side of the huge gap.|
|Communications||Hides the list of tasks disables the task bar and makes any security systems unusable. This includes cameras, the admin table, the door log, and vitals.||Skeld/Dleks
|Skeld/Dleks, Polus, Airship:
Go to communications and turn the little knob until the red light goes out. This does almost nothing to help run the ship/base/airship, but at least it kept Jerry distracted for upwards of an hour.
Input the security code in two locations. Within a time limit. While an impostor is breathing down your neck. Really simple, actually.
|Doors||Closes a door, preventing crewmates from passing through the area until the door opens. Can be used for big brain plays, but more often than not is just used for annoying crewmates or other impostors after you have been voted off. Truly the best sabotage of them all.||Skeld/Dleks
Just wait. The doors will open themselves, you know.
Just flip the switches. The doors won't open themselves, you know.
Just swipe your card. The doors won't open themselves, you know.
|Lights||Reduces the range of vision for crewmates. Contrary to common belief, crewmates do not become completely blind, but can still see you killing if you do it when you are right next to them.||Skeld/Dleks
Go to electrical and flip all the switches. Don't worry, nothing bad ever happens in electrical. You will be fine. Hold on, WHO KEEPS FLIPPING THE SWITCHES BACK?
Mira HQ: Go to the office and flip all the switches. Don't get pranked.
Airship: Go to the Viewing Deck, Cargo Bay, or Gap Room, and flip some switches. For some reason, fixing one panel will fix all the others!
|Oxygen||Allows the impostors to win immediately if the crewmates fail to replete the oxygen in time. Wait, if the crewmates are wearing space suits, how does this even work?||Skeld/Dleks
Input the security code in Admin and O2.
Input the security code in Greenhouse and the Hallway.
|Reactor||Allows the impostors to win immediately if the crewmates fail to fix the reactors in time. Which they never do anyway.||Skeld/Dleks, Mira HQ||Two players must go to the reactor and hold their disembodied hands against the scanners to stop the reactor from exploding. Because friendship is magic!|
|Seismic Stabilizers||Allows the impostors to win immediately if the crewmates fail to fix the reactor in ... Wait. You mean it's called "seismic stabilizers" on this map? Well SORRY! It doesn't matter, because they never do anyway.||Polus||Literally just the same thing as fixing the reactor, but the scanners are outside in the freezing cold at the end of two metal walkways over an endless abyss. Don't worry, nothing bad ever happens on metal walkways over an endless abyss.|
Vents can be used by impostors, engineers, and Santa Claus to quickly travel from one area of the map to another. If you see a player go into a vent, but you are unable to do so yourself, never fear. The other crewmates should be able to tell you how to use the vents if you ask them. Just call an emergency meeting and explain the situation.
There are many hats in Among Us. Many people think the hats are only visual additions to the characters. However, each hat offers a unique ability or effect to the player, so choosing the proper hat for any game is can be an extremely important decision and involves a lot of strategy.
The following is a list of every hat and its ability or effect.
|Antenna||Players complete download, upload, and other data processing tasks twice as fast.|
|Army Combat Helmet
|Players gain armor against attacks. If an player attacks the user, the user will lose their hat instead of dying. It works only once.|
|Astronaut Helmet||Players cannot be voted off of The Skeld or Dleks Eht maps. If a player would be voted off, they instead reappear in their normal spot after the meeting and lose their hat. Single use.|
|Balloon||Players cannot be voted off of the Mira HQ map. If a player would be voted off, they instead reappear in their normal spot after the meeting and lose their hat. It works only once.|
|Banana||Players can place a banana peel, with a twenty second cooldown. If a player walks over this banana peel, they are stunned for three seconds.|
|Players gain a ten percent movement speed increase as a crewmate.|
|Bear Ears||Players can summon the twin she-bears once per game. Once summoned, the twin she-bears will attack the first player to vote for the user. If the summoner votes for themselves, they will be attacked by the twin she-bears.|
|Players win when they are voted out, because it is their birthday.|
Not to be confused with George W. Bush's hat.
|Players can disguise themselves as a bush. While disguised, any other player who has the water plants task may complete the task while standing near the user.|
|Players get two votes instead of one during emergency meetings and "dead body reported" meetings.|
|Chaos Containment Center Cap||Players can drop an atomic bomb once per game. This ability is not usable until a meeting ends in a tie vote, with at least three players receiving votes. Once dropped, the atomic bomb kills all players in the game including the user, even if they have armor, except for any players standing on or in a vent when it is triggered.|
|Cheese||No one suspects Mr., Ms., Mrs., or Dr. Cheese.|
|Chef Hat||Players gain the ability to kill any player wearing a food-based hat, even as a crewmate. The user can kill players wearing the following hats: Banana, Cheese, Cherry, Egg, Flower Hat, Leaves, and Nest.|
|Cherry||Players can self-destruct once per game. This kills the user and any impostors (as a crewmate) or crewmates (as an impostor) within ten feet of the user.|
|Cowboy / Cowgirl Hat||YEEEEHAW I'M THE SHERIFF IN THIS HERE TOWN AND DAGNABBIT IMMA SHOOT THOSE IMPOSTOR VARMINTS TARNATION!|
|Default Hat||Players gain no additional effects or abilities. The user unlocks Stupid Walking, however.|
|Doctor's Hat||Players can revive a dead body once per game. Does not work after a dead body is reported.|
|Double Top Hat
Rapidly Promoted Executive Hat
|Players cannot be voted off of the Airship map. If a player is voted off, they instead reappear in their normal spot after the meeting and lose their hat. It works only once. If one player is wearing the Double Top Hat and the other is wearing the Rapidly Promoted Executive Hat on the Airship map, and one player is voted off, the player who is voted off does not reappear after the meeting, and the other player immediately dies after the meeting. Any player using the Rapidly Promoted Executive hat are able to be betrayed by any wearer of the normal Top Hat. If betrayed, they get cybernetic enhancements, and a Jojo reference.|
|DUM||The player loses brain cells in real life, at a rate of one brain cell per 968 milliseconds.|
|Egg||Players automatically die if they get too close to any player wearing Cheese, unless that player is an Impostor (playing as Crewmate), in which case the Impostor gets killed instead. The Egg does not work if the player themselves are an Impostor.|
|Elmer Fudd Hat||Players have a fifty percent chance to gain the ability to attack impostors and a fifty percent chance to gain the ability to attack crewmates, determined at the start of the game.|
|Eyeball||Players can see everywhere. This includes night vision, in the event that the lights are sabotaged.|
|Eyebrow||Players can seduce another player once per game. If the user is killed, the seduced player will die as soon as their body is reported.|
|Players automatically open sabotaged doors, but only when another player is near the door.|
|Fez||Players can travel to the future, with a thirty second cooldown. A player who is time traveling cannot move, and cannot be see or be seen by other players, and can time travel for a maximum of thirty seconds at a time. If a meeting is called, the player will appear dead during the meeting, after which the player will reappear in the location they were before the meeting.|
|Fishing Hat||Players can tether themselves to another player, with a thirty second cooldown. Once tethered, neither player can move away from the other player outside of a close proximity for thirty seconds.|
|Flamingo Floatie||When players are killed, the flamingo pops, causing a loud noise that can be heard across the entire map, when players are killed. Ability works only once per 120 seconds.|
|Players can stand still to use photosynthesis. After standing still for a total of thirty seconds without opening any menus, including tasks, the map, and the sabotage menu, the user gains armor against attacks and a 25 percent movement speed increase for thirty seconds. During this time, If a player attacks the user, they will lose their hat instead of dying. Once this happens, the user can no longer use photosynthesis, though the speed increase will remain until the thirty seconds has run out.|
|Flower Pot||The water plants task will automatically be completed for the user, on maps where this is necessary. Any other player who has the water plants task may complete the task while standing near the user.|
|Players can delegate tasks to other players. The user can select a task while standing near another player to transfer the task to that player, even if that player is an impostor. The user may delegate only half of their tasks, rounded down. Impostors may delegate their fake tasks as well.|
|Goggles||Players have normal vision at all times, even when lights are sabotaged, on all maps except Polus. Works similarly to the Eyeball hat.|
|Hard Hat||Players can use the vents, even when they are not an Impostor. If they already are an Impostor, they gain the ability to teleport to any other vent on the map.|
|Headband||Players gain a ten percent movement speed increase as an Impostor.|
|Hero of Time Hat||Players can use a spin attack, with a thirty second cooldown. When used, the user attacks any player within a close proximity of the player.|
|Horns||I just want to say, I'm a huge fan.|
|Mini Crewmate hat||As a crewmate, complete all tasks ten percent faster. As an Impostor, sabotage cooldown times reduced by ten percent.|
|Nest||When players are killed, there is a fifty percent chance that two random living players, regardless of crewmate or impostor status, will be immediately teleported to their location.|
|News Reporter Cap||Players can disguise themselves as another player, with a twenty second cooldown.|
|Paper Hat||Players who are within a close proximity of an impostor who is in a vent will be automatically dragged into the vent and killed, if the impostor's attack is not on . The user will not leave a dead body when this happens, but the Vitals interface will still mark that the player is dead.|
|Plunger||Players who are within a close proximity of an impostor who is in a vent will cause the impostor to automatically leave the vent. An impostor who tries to enter a vent while in close proximity of the user will enter the vent but immediately be forced back out of the vent.|
|Police Cap||Players gain the ability to attack any player using the black color, with a thirty second cooldown. If the user is using the black color, they gain the ability to kill any player using the white color, with a thirty second cooldown.|
|Pompadour Hair||Players are so cool that nobody wants to vote for them. If a player votes for the user, their vote is tallied as a skip vote instead. It works only if the player is a Crewmate.|
|Ski Goggles||Players have normal vision at all times, even when lights are sabotaged, on the Polus map only. Replaces normal Goggles on Polus.|
|Space Slug||When the user is killed, the space slug latches onto the head of the player that killed them, and attacks them thirty seconds later. If the user is voted out or is killed by something other than a player, this hat has no effect.|
|Snorkel||Players cannot be voted off of the Polus map. If a player would be voted off, they instead reappear in their normal spot after the meeting and lose their hat. Only works once.|
|Snowman Hat||Players gain a 25 percent speed increase when walking on the snow in the Polus map.|
|Stickmin Hat||Players gain the ability to kill any player with a pet, regardless of Crewmate or Impostor status, with a thirty second cooldown. If no other players have pets, this hat has no effect.|
|Summer Hat||Players gain a 25 percent speed increase on all maps except Polus. Players gain a 25 percent speed decrease on the Polus map.|
|Surgical Mask||Players will always be crewmates, because they are impervious to the Impostor Disease.|
|Toilet Paper||Everything the user types in the chat will be censored, even if the censor chat setting is turned off, because they are a potty-mouth.|
|Top Hat||The player will be able to betray anybody with the Rapidly Promoted Executive hat. Only available on the upcoming Airship map.|
|Towel Turban||Throughout the game on any map with Decontamination, Locker Room, or Lounge areas, the user will randomly be teleported to these areas.|
Wall Guard Hat
|The player will get distracted if another player has the Stickmin pet equipped. Movement speed increased by five percent in Polus.|
|Viking Helmet||You're not a beautiful Viking! You're a bad aim!|
|Wet Floor Sign||When the user is killed, the player that attacked them has a fifty percent chance to slip on the wet floor and immediately die, regardless of equipment. If the user is voted out or is killed by something other than a player, this hat has no effect.|
|White Top Hat||Players cannot be killed by anyone wearing the Police Hat. If someone with a Police Hat tries to vote out someone with the White Top Hat, the vote is invalidated and tallied as a "Skip Vote" vote.|
|Mysterious Vagabond Mask||When the user wears this hat, you acquire the role of "Mongoose". Mongoose is a secret role deep within the games files that allows you to follow the rules of New Jersey, because everything is legal in New Jersey. Basically, you're a living god in Among Us and you can use any or all of the effects of the hats mentioned above in this list. An added perk is being able to walk through the walls of any map.|
Congratulations, you spent money on a pet. Now you think you're cooler than everyone else, don't you? You do. You think you're better than the rest of us, you little stuck-up prick.
Your skin in the game determines what you are wearing in real life. Some players choose to have there characters wear clothes. Other players choose to be naked. The latter describe the people who are constantly horny, watch porn, and lust to be in an orgy.
A space ship in space, more properly known as the Skeld. Everyone plays Skeld, all the time, no matter what. It is the only map that exists. If anyone tries to tell you that other maps, like Mira HQ or Polus, are real, they are lying. Don't listen to them. There is only Skeld.
- Way too many visual tasks. If you are an impostor don't even think about faking medbay scan, or trash, or weapons, or ...
- A graveyard. Wait, I meant electrical.
- A reactor which everyone is too lazy to fix even though they will literally die if that timer reaches zero. Guys? Why am I the only one fixing reactor? GUYS? We literally have FIVE SECONDS LEFT! WHY IS NO ONE COMING TO HELP ME FIX REACTO-
- That one annoying guy who calls an emergency meeting and immediately disconnects.
- Security cameras that impostors always seem to forget about. Always camp security as a crewmate. Nothing could possibly go wro- Wait who just closed the door and locked me in?
- Doors that impostor ghosts close continually to make life hard for their fellow impostor who betrayed them to gain a crewmate's trust.
- Vents. You might as well use them, because even if you don't someone will accuse you of using them.
- .esrever ni dlekS tsuj s'tI
A sort of space station floating above a planet. It serves as the headquarter for you and up to 14 other idiots. Generally agreed to be the worst map. Why? Because it DOESN'T HAVE SECURITY CAMERAS!
- Literally 1 visual task. Why? Because screw you.
- A graveyard. Wait, I meant reactor.
- A reactor which everyone is also too lazy to fix. At this point I'm beginning to think crewmates just like blowing up.
- That one annoying guy who calls an emergency meeting just to tell everyone he wanted to say hello.
- A door log which records when people go past certain checkpoints. Only truly big-brained crewmates know how to use the door log to catch the impostor.
- A decontamination hallway which forces players to wait for several long and drawn out minutes of decontamination even though they will literally die if they don't make it to the reactor in time.
- Vents which are surprisingly difficult to navigate.
A planet with a freezing cold surface, but also lava everywhere. Basic Freezeflame Galaxy from Super Mario Galaxy. It's crunchy on the outside and chewy on the inside.
- A few visual tasks, but located in obscure corners of the map. You are basically guaranteed to get stabbed in the back if you try one of these.
- A graveyard. Wait, I meant Specimen Room.
- A reactor which ... wait. You mean it's called "seismic stabilizer" on this map? Well SORRY! It doesn't matter anyway, cause everyone is too lazy to fix it.
- That one annoying guy who calls an emergency meeting to report that Black just vented and immediately gets voted out.
- Security cameras that impostors seem to forget about. Always camp security as a crewmate. Nothing could possibly go wro- OH NO OH CRAP BLACK JUST CAME OUT OF A VEN-
- Doors that impostors close continually and end up making life harder for themselves.
- Vents in conveniently inconvenient locations.
A large airship belonging to the Toppat Clan from the Henry Stickmin series. It's the new worst map now, because it's so confusing.
- No visual tasks, because screw you!
- Ladders and other interactable objects meant for moving around.
- A graveyard. Wait, I meant vault.
- A maze. Wait, I meant electrical.
- NEW SKINS!
- A new emergency meeting sound.
- Cameras EVERYWHERE, even in the security room!
- A floating platform, why?
- A map based off of Henry Stickmin.
- beeg map
- No, seriously, can somebody call my mom so she can pick me up? I'm lost.
- Showers. Now we can finally see what's underneath those suits. Make sure you don't drop the soap.
- You can finally feed yourself.
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- ?ni em dekcol dna rood eht desolc tsuj ohw tiaW -orw og ylbissop dluoc gnihtoN .etamwerc a sa ytiruces pmac syawlA .tuoba tegrof ot mees syawla srotsopmi taht saremac ytiruceS
- .tsurt s'etamwerc a niag ot meht deyarteb ohw rotsopmi wollef rieht rof drah efil ekam ot yllaunitnoc esolc stsohg rotsopmi taht srooD
- .meht gnisu fo uoy esucca lliw enoemos t'nod uoy fi neve esuaceb ,meht esu llew sa thgim uoY .stneV
- It's just Skeld in reverse.
Gameplay“I saw purple vent”
~“yea purple sus-”
. 。 • ﾟ 。
, . . . 。
- Due to the fact that the game takes place in space, Neil Armstrong was included as a secret character.
- Unfortunately, nobody has figured out how to unlock Neil Armstrong yet.
- As confirmed by Joe Biden (and possibly AOC), if you vote for Black you are a racist.
- The Bush Hat, while not to be confused with George W. Bush's hat, is a direct reference to the hat George W. Bush wore in his cameo appearance on the box art of Paper Mario: Thousands of Doors.
- It is possible to get stuck in the vents if you are dummy thicc.
- It is not possible to open the sabotage menu or use a sabotage while moving. This can be used to clear players who are moving when a sabotage happens.
- If you input the Konami Code during a sabotage, you will probably lose the game because you made your character do a funky little dance instead of actually fixing the sabotage.
- It is actually possible to fix sabotages as a ghost. You just aren't trying hard enough.
- In the Skeld map, if you remain more than thirty minutes playing, the ship will land in Seattle-Tacoma International Airport.
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