UnGames:HyperSquare

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The color of the walls are a bamboozling indigo. Once in this room you notice ethanol stains on the walls, and the same four doors; one behind you, to left, right and one in front of you. You may chose one door and leave through it.


Also, you notice the scanty stench of a Keron-jin. This room is shyly lit. There is champagne all over the floor. You wonder what happened here. There are pipes coming out of each wall, some of them are dripping champagne.

You see one bobcat perched in the blessing unrefined chandelier, and you wonder how the You're welcome it got up there.


There are aardvark gastrointestinal sphincters and gastrointestinal sphincters floating in a bile-filled cauldron by the rude fireplace.

There is a curing hole in the center of the room. You peer down, but you see nothing but medieval darkness and the faint sound of curing wind.


On one of the walls, you see spray painted, "How can you physically stand behind your friend as he physically stands behind you?"...and you think to yourself what Bozo fan wrote that?


There is a curing hole in the center of the room. You peer down, but you see nothing but defensive darkness and the faint sound of curing wind.

In most cases, a Banderling could appear out of nowhere, or could be behind one of those doors.