UnGames:100 Tiles
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100 Tiles: the game where there are at least 100 tiles, 6 pawns, and infinite moccasins!
Setup![edit | edit source]
- There are 6 pawns: RedControlled by no-one.OrangeControlled by no-one.YellowControlled by OPOSSUM.GreenControlled by no-one.BlueControlled by Fenris2010.PurpleControlled by no-one.
- Each pawn starts on Tile 1. If they land on the Tile 100 from the main universe (the universe where they spawn), they win the game.
Game loop![edit | edit source]
- There are as many dice as there are pawns in the game. For example, right now, there will be 6 dice. For round 1 only, all dice are guaranteed to be 1-2-3-4-5-6. That doesn't mean 1-2-3-4-5-6 won't show up in future rounds, but it's not guaranteed after round 1.
- Each of these dice are added to the player pool.
- Players choose a dice from the pool that determines how many tiles they move forward.
- Turns go in order of die chosen, with the lowest number going first. If two or more pawns chose the same number (when there's a duplicate, which will happen almost all the time), the order is determined by tile number, with the pawn on the tile with the lower (or lowest) number going first.
- If a pawn lands on a blank tile, they must add a tile effect.
- Tile effects may be veto'd by the Game Master if they find the effect to be unfun or unfair.
- A tile also does not activate upon creation, and only future landings on that tile will count.
- If a pawn lands on a tile that was occupied, that tile's effect will activate. However, the tile will not be overwritten.
- Once all turns are completed, the post-round effects will occur. These effects relate to entities other than pawns that have specific actions that they take.
- After post-round effects, the round is over and a new set of dice is chosen.
- Rinse and repeat until a winner is decided.
Rules![edit | edit source]
- No player may ever be put in a state of loss or a state so miserable it might as well be loss. This is everyone's game! If a player has no pawns left, a new pawn of their default color (red, orange, yellow, green, blue, purple) will be put on Tile 1.
- The Game Master may add rules at any point in time.
- There must only be one Game Master, and that is Brown9622 (aka Brown).
- Everything listed here and above are the golden rules; they may never be broken.
If anyone wants clarifications or updates on anything said above, please ping Brown (use {{ping|Brown9622}} to ping) on this UnGame's talk page.
Game[edit | edit source]
Round 0[edit | edit source]
Currently waiting for 6 users to pick a color... (edit the pawns list)