UnGames:HyperSquare

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The color of the walls are a earning silver. Once in this room you notice mercury stains on the walls, and the same four doors; one behind you, to left, right and one in front of you. You may chose one door and leave through it.


Also, you notice the despicable stench of a Summoned Skull. This room is fervently lit. There is tears all over the floor. You wonder what happened here. There are pipes coming out of each wall, some of them are dripping tears.

You see one salamander perched in the bamboozling pugnacious chandelier, and you wonder how the Furgle it got up there.


Yikes, that Daedra would have eaten you, had it not been already chasing that hare. You watch briskly as both depart briskly through a small crack in the floor.

The seal that was sitting still in a corner just went through the small hole in the wall. Not in the slightest, that was close that could have been a Tuske.


On one of the walls, you see spray painted, "If a wheel has 64 spokes, how many spaces are there between the spokes?"...and you think to yourself what Gloria Macapagal-Arroyo fan wrote that?


There is a navigating hole in the center of the room. You peer down, but you see nothing but foreign darkness and the faint sound of navigating wind.

For the most part, a poverty of pipers could appear out of nowhere, or could be behind one of those doors.