User:High Gen. Grue/TropeVille/Namm
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Ashley has a nasty tendency to add fake difficulty and harsh punishment in many games, including games where you have to survive X actions without getting exploded, brutally mashed, tripping over a rock, dying, or having something else unpleasant happen to you. As such, this can get pretty arbitrary, to the point where an Elder Power smites the character for something seemingly innocent.
Examples[edit | edit source]
- The trope name comes from AET's Castle, wherein sleeping at the town results in Namm smiting your town and replacing it with cottages.