Spambox

From Uncyclopedia, the content-free encyclopedia
Jump to navigation Jump to search
Sandbox.jpg

Welcome to the Spambox, the ultimate source of the most popular articles in Uncyclopedia, especially ones marked as {{ICU}}. The content added here will not stay permanently, as it has other business to attend to. Do whatever you want to this page, just don't remove this template or turn the page into a redirect.




SITE 19-A 146-floor[edit]

Lindsey: Captain Hook tried to grab my butt with his hook.

Aaron: He wants revenge on Peter Pan.

Captain Hook: I hate Peter Pan! He cut off my hand and fed it to a crocodile, and he replaced it with a hook. The crocodile has been chasing me ever since.

Bill Nelson: On the land of vision, and I like what I see. In a moment or two, we could be face to face at the edge of the city, exchanging names and running for cover, falling in love and never forgetting.

Ian Thornley: I'm Ian Thornley from the band, Big Wreck. We have one more chance to ride around the sun.

Conglin: You ran out of reasons for hanging around, and you don't need to be forgiven because Snuffleupagus will make you jump out of bed!

Neil Young: Transformer man!

Conglin: That's an insult!

Aaron: He better not call me a transformer man!

Neil Young did an album called Trans in 1982. He uses a vocoder on six of the nine tracks to make his voice sound like a robot.

Computer Age

We R in Control

Transformer Man

Computer Cowboy (AKA Syscrusher)

Sample and Hold

Mr. Soul

"Mr. Soul" was originally done by Buffalo Springfield with Neil Young and Stephen Stills. I test the code source

doom eternal[edit]

Doom Eternal is an upcoming first-person shooter video game developed by the stolen soul of John Carmack and John Romero published by Glitchesda Softworks. It is the fourth main title in the Doom series (Doom 3 can eat shit), is a direct sequel to Doom 2, and is a prophecy of the future. It is set to be released on March 20, 2020, for Michaelsoft Window pane, PlayGasStation 4, Stadium (or whatever google named it) and Xx_bo_xX One, with a Nintendick Swapmeet version planned for a release on monday.


Contents

  1. 1 Gameplay
  2. 2 Premise
  3. 3 Development
  4. 4 Reception

Gameplay Players once again take on the role of the Doom guy, the ultimate badass, who accidentally overslept and and the forces of Hell snuck past to take over earth, from a first-person perspective. The game continues its predecessor's emphasis on "swiss cheesifying everything" combat, encouraging the player to aggressively piss away ammunition at enemies in order to acquire health, ammo, armor, and bragging rights. The player has access to various napalm-arms(firearms but better), such as the goddamn Shotgun, Super goddamn Shotgun, Heavy Cannon, Multi-Rocket Launcher, Plasma chaingun, BFG 9000 and 10000, and Ballista. Melee weapons such as chompers the chainsaw, the "Crucible Blade" energy sword and a retractable arm-blade can also be used. The arm-blade provides the opportunity for a larger variety of quick and violent "glory kill" executions. The Super Shotgun is now equipped with a "Meat Hook", which slingshots the player towards an enemy, functioning as a grappling hook in both combat scenarios and environmental navigation. A new Equipment Launcher with the ability to lob grenades and ice bombs that also dons a Flamethrower that provides armor from burning enemies is now part of the Doom Slayer's armor. New movement mechanics such as wall-climbing, dash moves, and horizontal bars to swing from will also be introduced.

In a demo build unveiled to the public in January 2020 further new mechanics were also revealed, including high-difficulty Slayer Challenges, additional upgrade resources including Shitinel Crystals, and the ability to take control of some enemy units.

Creative director Hugo Martin has stated there will be twice as many demon types as in the 2016 reboot. There are new types of enemies, such as the Marauder and Doom Hunter, while others, such as the Pain Elemental, Arachnotron, and Archvile, will be reintroduced from previous Doom entries. A new system called "Destructible Demons" is featured, in which enemies' bodies become progressively destroyed and deteriorated in combat as they suffer damage. Through this system, certain parts of a demon's anatomy can be destroyed to eliminate their ability to use their stronger attacks. There is also a new lives system. During gameplay, players can collect 1-up items (which look like green helmets) scattered around the environment. When the Doom Slayer perishes in combat, he will respawn where he died if he has spare lives, instead of restarting at the nearest checkpoint.

The game will feature an asymmetric multiplayer mode called "Invasion", in which players can join others' single-player campaigns, fighting against them as demons.[5] This mode can be turned off by players who wish to play the game solo. However, "Invasion" will not be present at launch but will instead be added as a free post-release update.[7] In addition to Invasion, the game features other standard multiplayer modes.[8]

Premise Two years after the events of 2016's Doom, Earth has been overrun by demonic forces. The Doom Slayer comes to Earth to save the human race from annihilation.[9]

Development Publisher Bethesda Softworks announced the game at E3 2018, with the first gameplay footage being unveiled at QuakeCon 2018. The game is set to be released for Microsoft Windows, PlayStation 4, Nintendo Switch and Xbox One.[10] In 2019, it was announced that Doom Eternal would come to Google's Stadia streaming platform.[11] The game is being developed by id Software with the Nintendo Switch version being developed by Panic Button.[8] Marty Stratton and Hugo Martin both returned to serve as the game's directors.

The game is the first to be developed with the id Tech 7 engine. According to Stratton, the team aimed at making a "Doom universe", featuring larger and more varied locales, including "Hell on Earth", for players to explore.[12] Unlike its predecessor, id Software is developing the game's multiplayer component in-house, as opposed to being outsourced to the previous game's multiplayer developer Certain Affinity,[13][14] with the goal of making the experience more "social" and "connected" with the single-player campaign. The team decided to remove the SnapMap mode and reassign its resource to develop post-launch campaign downloadable content.[15] While originally scheduled for a release on November 22, 2019, Doom Eternal's release was later pushed, and it is currently set to be released on March 20, 2020 with a Nintendo Switch port coming at a later date.[16][17]

Aesthetically, the game aims at a closer resemblance to the original Doom games, with the enemies' designs having been modified from those in the 2016 game, to match the designs of the original games.[18] Also, the developers have included from day one the option to have a centered weapon view, which was the norm in the two original games and added as a post-release update to Doom 2016.[19]

Reception Doom Eternal was nominated for "Most Wanted Game" at the 2018 Golden Joystick Awards.[20] At Game Critics Awards 2019, the game won the awards for Best PC Game and Best Action Game.[21]

Because of You[edit]

Song by Bill Nelson

From the album Getting the Holy Ghost Across (1986)

So hard to say
The things I mean
It's up to you
It's time to me
Don't be so sad
Don't make me blue
I'm nailed to the cross of love
Because of you

Don't make me laugh
Don't say a word
Don't have to ask
It's to observe
Don't get me wrong
Don't misconstrue
I'm nailed to the cross of love
Because of you

Nailed to the cross of love
I'm nailed to the cross of love
Because of you
Because of you

(Guitar solo from Nelson)

(Sax solo from Dick Morrissey)

Nailed to the cross of love
Because of you
Because of you

So hard to say
The things I mean
It's up to you
It's time to me
Don't be so sad
Don't make me blue
I'm nailed to the cross of love
Because of you

Nailed to the cross of love
I'm nailed to the cross of love
Because of you
Because of you

(Coda with guitar/sax duel)

(Fades out with the sax)