User:Trar/Game:Grueslayer/rupee/lightstone

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 Shiny Score: ? Moves: ?


> Offer trade


The prospector notices that the coins are worthless. Rather than getting angry, he apologises for descending into a stereotype, and assures you that he is no longer temporarily insane.

"I've got something that may be useful to you", he says.

He fumbles around in his pockets and pulls out a stone. "Here", he says "take this. It is a light stone." Your eyes nearly pop out! A light stone could be socketed into your sword, to get a grue-killing weapon!

The prospector gives you some ointment for your wounds.


> Apply ointment


You apply the ointment. You feel it heal your wounds. The prospector takes it back.


> Socket light stone into Smith's sword


You now have a grue-killing weapon. The prospector has entered his cabin.


> look


You are in an abandoned mining camp. You see a sign that says "DANGER, GRUES" in a dark Mining Shaft. There is a small cabin to the right of you. A fire pit is in the center, with a fire inside.


> Inventory


You have a Smith's sword with a light-stone, a grapple, and fifty rupees.