American Civil War
|
Part of the Civil War (dur!)
|
Date |
April 12, 1861-April 9, 1865
|
Location |
the South (and sometimes the North)
|
Result |
Death for lots of people
|
|
Belligerents |
da North
| da South
|
Commanders and leaders |
Many different commanders
| Robert E. Lee
|
Strength |
TBD
| 70,000
|
Casualties and losses |
| 70,000
|
The American Civil War was a smashing scene with some lovely acting, in which da North "got jiggy wit" the Confederacy. This is it's story if it were a board game.
Infantry |
x10 |
pv=500
|
Cavalry |
x10 |
pv=500
|
Artillery |
x5 |
pv=250
|
Ironclads |
x5 |
pv=250
|
Lincoln |
|
|
|
+incompetent commanders |
pv=-1000
|
|
+superior numbers |
pv=2000
|
|
+better equipment |
pv=500
|
|
Total |
3000 points
|
Special Rule: Enemies may continue to bring it up until player uses the "Grant Card"
Infantry |
x5 |
pv=250
|
Cavalry |
x5 |
pv=250
|
Artillery |
|
pv=150
|
Ironclads |
|
pv=100
|
Submarines |
|
pv=500
|
Davis |
|
|
|
+good commanders |
pv=1000
|
|
+Rebel Yell |
pv=750
|
|
Total |
3000 points
|
Special Rule: Don't even think about outnumbering the enemy (not enforced, that's just the way it is)
Infantry |
x10 |
pv=500
|
Cavalry |
x10 |
pv=500
|
Artillery |
x10 |
pv=500
|
Victoria |
|
|
|
+world's greatest empire |
pv=2500
|
|
+world's greatest navy |
pv=3000
|
|
+sleeping giant |
pv=2000
|
|
Total |
3000 points
|
Special Rule: May not enter game until after Antietam or until South plays "Get Out of Slavery Free" card, after that may enter if they wish.