User:Deku-Scrub/Pickachu 1 Walkthrough

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Please read this only if you're stuck on something, as it does contain spoilers[edit | edit source]

Characters[edit | edit source]

Pickachu[edit | edit source]

The main character and namesake of the game series. He is the slowest of the Pickachu family, and has the lowest jump. According to the 'title screen', he has laser crotch.

He says 'hell yeah' a lot.

Puckachu[edit | edit source]

Pickachu's brother. He has a higher jump than Pickachu and is the fastest of the Pickachu. According to the 'title screen', Puckachu has laser navel.

He says 'oh my jeepers' sometimes.

Pichaku[edit | edit source]

Pickachu's other brother. He's faster than Pickachu but slower than Puckachu, and he has a lot less friction, meaning he slides very far before coming to a stop. However, he has the highest jump of the Pickachu family. According to the 'title screen', Pichaku has laser cheeks.

He says 'squibble' sometimes.

Chapter 1[edit | edit source]

Gary announces that he has stolen the world, and Pickachu quickly denies this. So now Pickachu must chase after Gary.

False platforms [ones that don't stop you from falling] are a commonplace in the Pickachu games. However, in spite of this, the next two levels are fairly simple. Just hold down the jump button and hold right, the 'cloud' level after this one is exactly the same as the first.

Pickachu's wise words, 'no vilent it not the answer', convince Gary to be good now. hell yeah...

Chapter 2[edit | edit source]

...or so you thought.

Gayr [known as such from this point on] has proceeded to steal Jiglypuffe from the brothers, making distance from them by separating each other with a pit of 'dangerus sharp jelybeens'.

level 1[edit | edit source]

Character: Puckachu

This level is difficult to understand without any sort of guidance.

Things You Should Know:

  • The coins do absolutely nothing visible. It is, however, possible to collect them all.
  • The dangerus sharp jelybeens' names are quite fitting, they make Puckachu explode on contact [or something to that effect].

Ignore the pestering of the texts on the wall and proceed to the right [without going in any holes] until you fall down through a fake platform.

Get a running start at the wall and try to land at about the point where the top of the jellybean is.

Continue through the wall and you'll eventually find Jiglypuffe, touch her to continue and get out of there before the background music drives you insane.

What you thought was Jiglypuffe was in fact not! It was an inconveniently placed cyborg replica. So now you must journey to...

level 2...............treehouse land![edit | edit source]

Character: Pickachu

Straightforward and lame. But it has a dancing orangutan.

Things You Should Know:

  • The coins do absolutely nothing visible.
  • Treehouse Land, according to the MFGG Wiki, has been infested by Orangutans, however there is only one. But it kills upon contact, stay away!

Just continue to the right until you find Jiglypuffe. But the first one you find will disappear and another one will appear, so make sure you don't fall.

This Jiglypuffe turns out to be a Ditto, who promptly explodes.

Keep a close eye on the 'next' dialogue button. After Puckachu says 'y not?' the 'next' button turns into a button that will send you back to the title screen [a slightly common fate in this game]. When that happens, click the other button that appears.

BOSS!!!!!!!!!!!1!!1!![edit | edit source]

Character: Waligie

You must fight Gayr for Jiglypuffe...kind of.

Jump over him, and he will run into the apple behind you, and it will kill him.

What follows is probably the funniest dialogue in the game. Click the 'Hell Yeah' selection, cause the others probably do something bad.

Chapter 3[edit | edit source]

Mr. Burns and Smithers have stolen Jiglypuffe, so now the Bros. must once again save her.

level 1 x infinite[edit | edit source]

  • Character: Pichaku
  • Password = hydrant

A maze, but not too hard.

Things You Should Know:

  • You know nothing.

Eventually you'll reach a spot with two holes in the floor. Fall to the right, cause if you continue through the left tunnel you'll come to an 'exit', a fire geyser that swallows Pichaku whole.

Continue down the right hole, and do NOT go to the 'walk of faith' area, it's a trick filled with dangerus sharp jelybeens, keep falling till you can fall no more, then you will find Smithers!

level 22222222[edit | edit source]

  • Character: Pichaku
  • Password = pumpkins

The creepiest place in a game ever.

Things You Should Know:

  • From this point on, if you don't want to wait like, 20 seconds to start a level, you need to press Space on the 'level' screens.
  • The fake platforms make a comeback. some of the paperclips are fake and will disappear when you touch them.
  • The eggplants do nothing visible.

Continue to the right, avoiding the rabbit, until you get to a crosshair. Don't touch it unless you have an urge to be assassinated. From there, jump past the crosshair and down to another paperclip. Now from here you need to jump a little further to the right to yet another paperclip. This isn't the way the level was intended to be played, I'm sure. But there are a lot of crosshairs the other way.

Continue forward until you see a 'teleports' message. DO NOT TOUCH THE TELEPORT FAN THINGY. It causes the possessed-looking doll thing to pelt you with fireballs and make a really freaky sound.

Avoid the fan from Gyro Man's stage and jump at the Tokyo Tower past it. Carefully scale it until you see a creepy purple castle with Smithers next to it. Touch the castle.

level 22222227[edit | edit source]

  • Character: Pickachu
  • Password = pizzapie

Pretty weird, but the music is epic.

Things You Should Know:

  • ALL of the Pokeballs, and the Bowsers, are evil. They kill you on contact.

In this level, you need to kill all the King Boos, by touching them, to proceed. Start by jumping up to the platform above you.

The purple Pokeballs cause a lot of trouble. But let the music stop and play again once and they'll all be gone. Too impatient? Watch its flight pattern for when the ball speeds up and goes a longer distance. When it comes back, jump and hold left, you should make it past the ball if you did it right.

From your gigantic leap above that flying Pokeball, land on the platform with the nearest King Boo. From there, carefully jump to the platform with the Seedot and the Voltorb.

It's very difficult to get the last one. Slide off the left side of the platform you're on and maneuver Pickachu so he avoids both Pokeballs.

Burns and Smithers take Jiglypuffe to the nearby Camera Factory, and the brothers pursue.

lebel * THE OSAKAN CAMERA FACTORY!!![edit | edit source]

  • Character: Puckachu
  • Password = terrible

Complicated, kind of, but you'll get through.

Things You Should Know:

  • Uhh...don't wait around on the level screen too long... or a realistic Homer Simpson will appear with a Mama Luigi scream and scare the $#!t out of you like it did me.
  • The only danger that this level poses to you is the buzzsaw behind the locked door. The Kremling can even help you.

Make SURE you don't touch the light switch. But, try running to it and jumping just after it. if you get it just right you'll hear a clicking sound. You unlocked the locked door ahead! Oh, and if you touched the light switch, the door behind the locked door would be locked, but if you didn't all is OK.

Wait for the buzzsaw to charge at the opening into the next room. It'll immediately go upward and fly around once in the shape of a box, making it easy to jump over at the lowest point.

Oh, if you touch the Kremling, Puckachu will become a burning oil drum, and then you can see where you're going in the dark. But the TNT barrel inside here can turn you back into a Pichu. You can navigate in the dark, and I used to, before I knew about the Kremling, but the Kremling is a much easier way to do this.

Oh, and apparently the music looping thing that destroyed the purple flying Pokeball before is a glitch, and works on all moving enemies. The buzzsaw can be destroyed this way.

that quesadilla boss[edit | edit source]

  • Character: Pickachu
  • Password: choclate

This is Mr. Burns' deathmachine.

This is the hardest boss. Ever. Touching him does damage to him.

Try to hit him at least 5 times before he throws out the first round of blue top hats. [The blue top hats follow a circular path, as their path slowly gets wider. They bounce off the floor and walls before going up the top of the screen and getting destroyed. Touching a blue top hat deals a lot of damage to you, and you can only survive about 4 or 5 hits. Oh, and don't touch the spikes either.]

Once he starts throwing out the top hats, go as close to the left wall of spikes as you can without touching them, this is the best place to avoid the top hats. From there, hit the quesadilla whenever it gets close and there are no top hats in the way. The quesadilla can only survive 15 hits, but those are gonna be the longest 15 hits of your life.

The Pickachu brothers have defeated Burns and Smithers, or so they thought. Mr. Burns quickly fires the deathmachine's deth beem, killing all three of the brothers.

The brothers meet up with a Mission Impossible MIDI [that I have oddly had on my hard drive for a long time], and Steven Colbert, who claims to be the devil. He says they will all be sent to hell for their sins against humanity.

Be careful. Scrolling over the 'Skip Scene' button reveals it to be a 'reset the game' button. Wait until the brothers are done moving and the button says 'go0n' to press it.

Welcome to Hell[edit | edit source]

  • Character: Puckachu
  • Password = 1billyon

Hell is awfully gloomy, however it has a constant scrolling 'The Colbert Report' sign to block your vision, and a freaking scary [laugh?] sound effect.

Puckachu's speed is a bad thing here. especially because when you fall, you'll get trapped inside a large picture of Kermit the Frog [which I resent A LOT]. Press CTRL if this happens. Oh, and if at any time you leave the level boundaries, you get sent back to the level 1 x infinite level.

Run down the staircase like platforms until you get to a small one. From there walk to the right. YOu should land on a platform right next to a Kermit picture. Jump over it to the right and you should see the door to hell. Touch it and you're free!

Or so you thought. Puckachu meets up with Steven Colbert after having escaped from hell...and sends you back in.

From the very first platform, jump as far as you can to the right at the very end of it. The wall ahead is fake. Just avoid the Kermit picture and fall to the next platform below. You should see a white door labeled 'exit'.

This might not be a real exit... as now Puckachu is trapped in a desert death room. Don't wait around. After those 5000 seconds the game closes.

I've come to the conclusion that this level is impossible. Use the password below to go to the next level.

Hell 2[edit | edit source]

  • Character: Pichaku
  • Password = presto

The dangerus sharp jelybeens are back. With some epic music and some really freaky platforms.

Things You Should Know:

  • The second jellybean you see is a trap. Jump up above it and come as close to it as you can without hitting it from the sides. It'll jump up to where you are and if you're not careful, it'll kill you.
  • And then there's another trap. Edge your way [slowly] to to beneath the mouth of the first... thing... you see above you. It will stick its tongue out at you. But it'll put it back, and never do it again.

Fall down the hole and try to land here. Pay those manta rays no mind, touching them kills them.

Drop down the fake platform beyond the first floating gray thing, and then the other one next to the poodles. You'll land on some platforms that are pictures of hearts. Continue to the right, ignore Smithers, and continue until you see a jellybean. Be careful, the two heart platforms closest to it are fake. Jump at the jellybean to be taken to the next level.

Elsewhere in Hell, Pickachu laments that he'll never find Jiglypuffe now. He'll just have to find a way out.

Ice Cap Zone[edit | edit source]

  • Character: Pickachu
  • Password = blckmage

You guys are crazy.

Things You Should Know:

  • The only real way to beat it is to touch one of the fans, Steven Colbert, or Mr. Burns, which all send you to the same place: back to hell. Again, use a password to get to the next level.

A cutscene reminiscent of when Gayr turned good ensues. But now Pickachu must fight Steven Colbert's twin AND Burns and Smithers.

hulp me[edit | edit source]

  • Character: Pickachu
Password = thend

Another level 1 duplicate. Steven Colbert's twin has Pichaku! Go get him!

Oh, touching Burns or Smithers sends you back to hell...

THE PICKACHU FAMILY IS UNBEATABLE! They even got jiglypuffe back. But they didn't rescue her. Stick around this screen too long and they'll say something different.

On the next screen, you'll find Mr. Burns and Smithers in their deathmachine, swearing revenge. Click hell yeah for the credits.

YOU GUYS GOT A WHOLE FREAKING GUIDE ON PICKACHU 1! BE HAPPY WITH IT CAUSE THE REST ARE NEVER COMING!!! @.@