Zork
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Corridor | Score: 60 | Moves: 33 |
You barely escape the Grues, wondering why you didn't think of running in this particular fashion before and why you'll never have the option to run away in this particular fashion again. You're back in that corridor where the area splits in two - a left branch and a right branch. You can't see what's down them because they both turn sharply very early. You know one of them's full of Grues, though. It just might be a good idea to avoid that one.
You're in a corridor. Behind you is the exit. In front of you are two branching paths. The left branch has a sign above it saying "waste disposal and card storage." The right branch is labelled "executive offices and hazmat suits".
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