Zork
Jump to navigation
Jump to search
DKC2 | Score: -5 | Moves: 0 |
Death pops in his cartridge. As he boots up the game you wonder why the guardian of the after life would still only have a SNES.
Death responds, "YOU'RE ONE TO TALK. YOU'RE STILL PLAYING TEXT GAMES THAT WEREN'T COOL EVEN IN THEIR HEYDAY."
You and Death play the two-player contest mode. Unfortunately, you lose a life in Lockjaw's Locker(which is like the third level in the game! no! wait! the fourth! whatever! If I'm wrong you're grued anyway), Squawks' Shaft and Gloomy Galleon, allowing Death to take the lead and beat Kaptain K. Rool before you. Fortunately, Death is willing to give you another chance. Choose a different game. |