Zork
Underground Plaza | Score: ? | Moves: ? |
You step out of the far door into what appears to be an underground courtyard. Several buildings carved out of the cave walls surround this open area - all but one of which is locked. A colourful mosaic of painted tiles covers the ground, instilling within you a realisation of how grand and opulent the Great Underground Empire would have been at the height of its power. You feel a slight tinge of regret at how time has withered its remains.
Shush! You're breaking character. Anyway, what do you care? It's not like you read the story section of the instruction manual anyway.
You move toward the building, but suddenly you notice another door in the other direction. A huge steel door with "Treasure Chamber" above it in gold letters. Maybe it contains one of the Twenty Treasures of Zork!
Well, you never know until you look... You have seventeen turns left until the Curse strikes - still plenty of time to search for a cure. |