Zork
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Laboratory | Score: 30 | Moves: 26 |
With practiced ease you rifle through the pockets of the unconscious hermit. Some strange item seems to be in the hermit's pocket.
You take the ancient artefact
You can't see any such thing.
Ha. That'll teach you. It looks like a silver ring, but it seems to be irradiating a green light and is soothingly warm to hold and touch. Oh, I almost forgot. He has a pot of gold. Yeah, I thought it was leprechauns too, but there you go. Maybe he mugged one on the way in.
You take the pot of gold. |